Control6: Unterschied zwischen den Versionen
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The job is done without timers because there was no space left in the device. | The job is done without timers because there was no space left in the device. | ||
It took with tcp, control6, named pins and rfm12 nearly 16K. | It took with tcp, control6, named pins and rfm12 nearly 16K. | ||
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+ | [[Category:Ethersex]] |
Version vom 7. April 2009, 15:01 Uhr
Inhaltsverzeichnis
Ein kleiner Einstieg in Control6
So fängt man an
der Skript Code der einkompiliert wird muss in die Datei control6/control6.src eingetragen werden.
Die Befehle
Fallstricke
6Control/Control6
Wir haben 6Control nach Control6 umbenannt, denn der C Compiler mag keine Nummer vor Zeichen bei Funktionnamen
Was ist Control6?
Control6 ist eine art Skripting mit protothreads das eine art Basic für Ethersex darstellen soll. Die Skripte werde in C Code übersetzt die dann wiederum Compiled werden. Die Skipte sind somit statisch und nur durch Neuprogrammierung veränderbar.
Wie schreibe ich ein Control6 Skript
Every 6control scipt must be started with `CONTROL_START' and ended with `CONTROL_END'. Within this body you can define various actions, which are started with ACTION($action_name) and ended with ACTION_END($action_name), here the $action_name must be replaced with an unique action identifier.
Inside the action "tags" you add the code for the specific action. Outside of all actions you can write down, how the 6control script should react on events. For example this piece of code, which is placed outside of all actions ( for this example you must enable clock support in your ethersex firmware )
ON CLOCK_MIN == 5 DO THREAD_START(nice_gaudi) END
Here you see how to write such an event handler, this starts the thread `nice_thread', if the minute field of the time is exactly 5 (e.g. 05:05 or 23:05). But be aware of the THREAD_START command. This starts the thread only if it isn't started already. So this piece of code starts the action only the first time after startup ( if the action isn't stopped somewhere with THREAD_STOP). There ist also the possibility to use THREAD_RESTART, which starts the thread always new, when THREAD_RESTART is called.
Ein Beispiel für ein Control6
An simple example, which may show you some features of Control6:
CONTROL_START PIN_INPUT(KEY) PIN_PULLUP(KEY) PIN_OUTPUT(LED) THREAD(nice_gaudi) TIMER_START(new) PIN_SET(LED); TIMER_WAIT(new, 20) PIN_CLEAR(LED); THREAD_END(nice_gaudi) ON CLOCK_MIN == 5 DO THREAD_RESTART(nice_gaudi) END ON PIN_FALLING(KEY) DO THREAD_RESTART(nice_gaudi) END CONTROL_END
- The typical CONTROL_START, CONTROL_END enclose the Control6 scripts
- the pin commands:
- the names PIN_INPUT and the other PIN_* refers to are the same, which are defined in pinning/*.m4. You also may to add your pins there.
- PIN_INPUT defines the KEY pin as an input pin (DDRx is set correctly)
- PIN_PULLUP enabled the pullup for the KEY pin (PORTx is set correctly)
- PIN_OUTPUT defines the LED pin as an output pin (DDRx is set correctly)
- PIN_FALLING(KEY) is an event, which is always triggered if there is an falling edge on the pin KEY. Corresponding to PIN_FALLING, PIN_RISING does also exists.
- THREAD, THREAD_END define a new thread `nice_gaudi' within this thread there is a timer started ( the first call of TIMER_START creates this timer also, the creation of a timer can also be done with TIMER_NEW). After the timer is started the LED key is enabled.
- The TIMER_WAIT waits, until the created timer has reaced 20 seconds. After that the LED is cleared again. Be aware of the ; at the end of PIN_SET, PIN_CLEAR. This is because this lines are not interpreted with m4, but are plain C code (CPP macros)
- The two ON commands start the thread nice_gaudi either when the clock minute field is 5 ( be aware of the RESTART ) or the KEY pin has an falling edge.
Another example for a Atmega168 with only few memory:
CONTROL_START ECMD_GLOBAL(state,255); ECMD_GLOBAL(c,0); PIN_INPUT(Key_green) PIN_INPUT(Key_red) PIN_OUTPUT(LED_green) PIN_OUTPUT(LED_red) PIN_OUTPUT(Pulserelais_on) PIN_OUTPUT(Pulserelais_off) THREAD(states) ON state==0 DO PIN_SET(LED_red); PIN_CLEAR(LED_green); PIN_SET(Pulserelais_off); ESEND(192.168.28.1, "Off\"); state=10; c=0; END ON state==10 DO c=c+1; ON c==20 DO c=0; PIN_CLEAR(Pulserelais_on); PIN_CLEAR(Pulserelais_off); state=100; END END ON state==1 DO PIN_SET(LED_green); PIN_CLEAR(LED_red); PIN_SET(Pulserelais_on); ESEND(192.168.28.1, "On\"); state=11; c=0; END ON state==11 DO c=c+1; ON c==20 DO c=0; PIN_CLEAR(Pulserelais_on); PIN_CLEAR(Pulserelais_off); state=101; END END ON state==2 DO PIN_CLEAR(LED_red); PIN_CLEAR(LED_green); ESEND(192.168.28.1, "Cleaning\"); state=20; END ON state==20 DO c=c+1; ON c==15 DO PIN_SET(LED_green); END ON c==30 DO PIN_CLEAR(LED_green); c=0; END END THREAD_END(states) ON PIN_FALLING(Key_green) DO state=1; END ON PIN_FALLING(Key_red) DO ON state==101 DO state=2; END ON state==20 DO state=0; END END ON STARTUP DO ESEND(192.168.28.1, "Start\"); state=0; THREAD_RESTART(states); END CONTROL_END
It is a state mashine to control a pulse relais with two coils for a coffeemashine. If you press the green button the mashine is switched on and the green LED light up. At the same time the server gets the message "On". If you press the red button it sends a message "Cleaning" to the server and starts to flash the green LED. If you press it again it sends "Off" and switches the relais off. Then the red LED lights up. The server can control the circuit by sending a message like this:
echo "c6 set state 1" | netcat -q1 coffeemashine 2701
To check the status it should send something like:
echo "c6 get state" | netcat -q1 coffeemashine 2701
Is the answer e.g. "state 100" the mashine is off. The job is done without timers because there was no space left in the device. It took with tcp, control6, named pins and rfm12 nearly 16K.